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Up Topic [Particles] Fire

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In Response to Zapper

>Also the lag must then have been caused by the trees? Did you test setting a lot of objects without graphics on fire?


No, but I checked how fast the game would run with 500 trees that were NOT burning, of course :)

Did you check how performant this current version is for you?

>I think you left some dead code now: for example fctFire is not used any more and Fire.png could be deleted, or?


Yes, I was a little reluctant to just remove all of it when I removed drawing of the fire facet - maybe we want the facet as a background when the object's picture is rendered? For example for the crew icons in the top left

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