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Up Topic Needed Models and Textures - A Compiled List

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In Response to Matthias
Well, one would think so. However, I just clicked through all the blend files of the icons and there is next to no consistency at all.
In fact, it's kind of an unmitigated disaster. There is indeed a batch of icons from the same author, but even all of those use a different light setup. Another file aggregates a lot of icons, but also includes multiple cameras all over the place and several conditional lights. There is a lot of layer juggling going on in these files. Some files duplicate objects with different states, some use the animation system. There's the oddities and missing files mentioned above, and some more missing textures make the picture complete. Almost all of those files seem to have been created with some rather old version of blender which, unsurpringly, does not help.
I'm sorry and kind of embarassed to tell you that there is no sensible starting point or reference for making those icons. You could go ahead and create a new project for the ingame number icons and remake them from scratch. Considering the problems above, it might be a good idea to create some reusable light setup for this. Redoing them in a vector program would also work, I guess.

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