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Up Topic [Particles] Fire

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In Response to Sven2
If there's just a function that returns a static list of bounding rectangles, it should be fine I think. Like:

local bounding_rectangles = [[-8,-8,16,16], [-5,8,10,12]];

func GetBoundingShape() { return bounding_rectangles; }


This would be useful for many applications. Like better collision detection, burn decals, etc.

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