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Up Topic [Idea]Ragdoll Death

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In Response to Zapper
The ingame position (X|Y) of the object can not change based on the bones because the bones' positions are not synchronized.

So the ingame position MUST stay the same, but the model can change. So the Clonk will stay at the same position, but the legs and arms will behave like a "ragdoll". The Clonk could of course not fall down a cliff like in soldat, for example.

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