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Up Topic New materials!

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In Response to Sven2

> *: Question is whether we do need 2 materials that serve the same purpose. I has been noted that there are scenarios that utilise amethyst and ruby in different ways. Maybe a colour variation might suffice?


Yes, both distinct materials are needed for the current scenarios. At the moment, the difference is only important in Deep Sea Mining, but it is very important there. For scenario design, it's generally useful to have different kinds of valuable materials. It also allows a kind of team melee concept where two teams battle for different resources.

For the graphics, shifting hue of the texture would be enough I think.

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