Not logged inOpenClonk Forum
Up Topic Simplify fragment shaders?

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to PeterW
True. There was some code that didn't adhere to that (probably mine) so I added that so I don't end up making the same mistake again. Should be removed once the shader's finished.

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill