Not logged inOpenClonk Forum
Up Topic Simplify fragment shaders?

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Clonk-Karl

> Why would we ever want the sky to be illuminated by the Clonk's light?


At nighttime? I think this scenario of Sven does this.

> Yeah - but if I change this, the main menu screen will become overly bright.


But it should not be that a call to C4Draw::DrawLineDw() with color white gives you a gray line. Maybe the main menu should use a different shader?

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill