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Up Topic Exporting Clonks

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In Response to Marky

>> I need to set "swap axis" to "xz-y" in the export dialogue. This is not in the tutorial.
>We recently changed the way the camera looks at objects because Ogre mesh viewers where always using a different way. The model definitely wasn't updated, so maybe that's not a general thing to do.


This does not apply to the clonk model, I have to do this with every model I create. I use the num-block-3 perspective in blender when modeling.

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