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Up Topic some thoughts on water

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In Response to Clonk-Karl

> We should implement something like pressure. Is this even possible?


This has been discussed a few times before already. I think there have been some approaches, but nothing sustainable. I am aware that Peter has some (non-published?) code for this, but I don't how far this is or whether it will get into OC eventually.

> I would say that adds nothing to a nice gaming experience.


I would say that constructing your tunnels so that rain does not mess everything up is a nice challenge of the game. But it might actually become harder when handling pressure correctly.

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