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Up Topic Melee: Hot Shots!

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In Response to Marky
A small update:
- improved map: caves are more or less connected to the surface now
- changed handling: players can select weapons / items from the contents menu now
- weapons: firestone, dynamite, powder keg, boom pack, lantern, sword, grappler, shovel
- damage: clonks take damage if they end their turn in water or on fire, but do not drown or burn in real time

I hope that the turn selection bug that Maikel reported has been fixed, I could not reproduce it and I changed the handling of turn selection a little bit.

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