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Up Topic Liquid container branch

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In Response to Marky
I did not have a specific use-case in mind. Of course, pump to steam-engine is a use case. I did not want to limit the possible connections, but it probably makes sense. I wanted to be able to connect any liquid containers to each other with pipes. I will still need that code for the classic project, but I will simplify it as you suggested for the normal game.

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