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Up Topic Switch from GLEW to epoxy

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In Response to Günther
The main advantages are that OpenGL core context support is not considered experimental, epoxy automatically reinitializes the functions pointers after a context switch on windows, and on linux newer GTK+ versions already depend on epoxy, so we'd reduce our dependency-list. The disadvantage is that everyone would need to update their build environment, and I don't know how easy it is to get epoxy to build on windows.

The commit is in the epoxy branch. I'll wait a bit for any objections and merge it if there aren't any.

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