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Up Topic Liquid container branch

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In Response to Maikel
The foundry has the same limit as the steam engine, we can make it more. I do like the limit per liquid type though, so that you don't block production of loam when the foundry is filled with oil. So please keep that as it is.

Another use case is in my scenario where you connect multiple pumps to a drain structure which counts the pumped pixels and then fulfills the goal.

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