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Up Topic Exporting Clonks

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In Response to Marky
I want to export a mesh with skeleton, and I do that with the openClonkRevolution.blend file. However, when I compare the exported files to the files in Clonk.ocd, then the exported version has the additional DummyRootBone, the order of the bones is completely different, and the animations look weird in the game.

Animations for meshes other than clonks were no problem for me so far.

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