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Up Topic Hazard / Unreal Arena debugging

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In Response to Marky
I encountered some issues that I need help with.

First is the problem that I the engine reports sounds as missing. Sound("Weapon::Pistol"), for example. My folder structure is "Hazard.ocd\Sound.ocg\Weapon.ocg\Pistol.wav". If I remember correctly, this could be a problem with my editor commands, i.e. the path how I start the scenario. Should I use "\" or "/" as directory separator?

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