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Up Topic Overview: HUD changes

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In Response to Marky
I'd like to be able to change:
- the frame graphics of the crew bar
- the "event" icons of the crew bar, such as the heart when the clonk is damaged
- the frame graphics of the interaction selection
- the circles of the inventory icons at the top
- the circles of the extra slots for inventory icons
more or less related:
- the frames in the object interaction menu (when pressing [E]).

I could do most of this myself, but if you offer to do this I'll vote for that option. After all you created the new HUD in the first place.

[Edit]
I did not name functions here on purpose, because for the crew bar I'd have to overload the whole Construction()-function, for example. I do not see how this would help you.

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