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Up Topic Hazard / Unreal Arena debugging

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In Response to Marky
One object is already drawn with various animations, some of which may be combination nodes. Cycling through all animation slots and copying the position works fine now, but I just skip the combination nodes (apparently there were no combination nodes). So, the only problem left are combination nodes. I can get the root animation and the weight of that animation, but it seems that I cannot get the other animations in that combination node, at least I found nothing in the docu.

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