Topic [QUESTION] Hotkeys for ingame functions
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In Response to Luchs
1. It's expensive to always transfer the cursor position over the network, so it's usually only updated on mouse clicks. Use
A better fix for your usecase (in the engine) would be to also update the cursor position on keyboard input.
SetPlayerControlEnabled(player, CON_Aim, true/false);
to enable/disable cursor position updates without clicks.A better fix for your usecase (in the engine) would be to also update the cursor position on keyboard input.
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