Not logged inOpenClonk Forum
Up Topic Some "issues" with the steering

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Matthias
It's a +1 on the sluggishness from me. After my usual multi-month absence, I played some online melee games a few weeks ago. It took some time to get used to things again, but even at the end, to me it felt as if a lot of the "nimbleness" has taken a back seat to, er, "animation integrity"? Turning the clonk around was indeed my most prominent annoyance with that, but also I found myself bordering on a ragequit when I fell multiple many times while scaling below a narrow ceiling, trying to position myself accurately for traversing some obstacle. I think I just couldn't figure out the non-linear animation & movement cycle there.

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill