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Up Topic 14 months, Christmas and the like.

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In Response to Caesar
We can at least automate checking whether a change doesn't introduce a script error in the initialization scripts. I was working on a little rust thingy to start the dedicated server on every round and check the output for script errors, but rust is just not ready for this yet. I'm standing in front of the old problem I had when making crctrl that writing a program that controls another process through pipes isn't exactly without bells and whistles, especially if you want to be fault tolerant. Does anyone know a good environment for this? (Otherwise, I'm just going to add a --max-frames command line parameter to the engine and roll with that.)

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