Topic Exporting Clonks
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In Response to Pyrit
On a side note, the exporter sometimes produces broken materials.
Sometimes it inserts stuff into the .material file that the engine can't handle.
Another problem with materials is that when you export an object with a uniform material without texture, you get the error
Sometimes it inserts stuff into the .material file that the engine can't handle.
tex_coord_set = 0
to be specific. I made a bug report for that: https://bugs.openclonk.org/view.php?id=2010Another problem with materials is that when you export an object with a uniform material without texture, you get the error
Element 'vertex' does not contain 'texcoord' child
from the engine.
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