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Up Topic Exporting Clonks

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In Response to Pyrit
On a side note, the exporter sometimes produces broken materials.

Sometimes it inserts stuff into the .material file that the engine can't handle.  tex_coord_set = 0 to be specific. I made a bug report for that: https://bugs.openclonk.org/view.php?id=2010

Another problem with materials is that when you export an object with a uniform material without texture, you get the error Element 'vertex' does not contain 'texcoord' child from the engine.

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