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Up Topic [Project] Codename: Modern Combat

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In Response to Clonkonaut
Very good ideas and probably sensible to make a shooter with more stationary feel and tactics to it.

My firearms library so far is very basic but it's certainly possible to add a lot of features you need to it. Changes in accuracy are something I had in mind when developing it. Just on a side note: besides accuracy, bullet speed is also a nice way of balancing short / long range weapons (by giving the player on the other end of the gun more time to dodge).

See below for a submachine gun autofiring and a rifle with a laser sight attachment (which represents the state of my firearms library so far).



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