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Up Topic [Project] Codename: Modern Combat

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In Response to Marky

>Well my ideal scenario for all this whould be that we had one single library that features all shooter-related mechanics under one roof to serve as a default template to all projects inside this genre for Open Clonk.


That was my intention with the shooter library, too. I wanted to make it generic enough to support different kinds of shooters (weapon sway is a cool mechanic, but not intended in all kinds of shooters, so it is supported but optional). The arena library was separated from that, because there could be other non-shooter games that feature arena mechanics, and so on.

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