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Up Topic Exporting Clonks

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In Response to Clonkonaut
In that case, I don't know what exactly needs clearing and to what extend and what to select.
Before starting the animation creation process, I cleared all transformations. And just before performing the export, I do the following steps:
- Select CONTROL_body in the Outliner
- Pose mode is preselected
- I select everything (two times A)
- Pose > Clear Transform > All
- Switch to Object mode

Do the exact same steps with Armature and Clonk (as they are named in the Outliner). So right before exporting, I get this view (see attached screenshot). Still, the animations are broken.

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