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Up Topic Overhaul

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In Response to Zapper

>We heavily underused the engine


We are not using the Ogre Engine for rendering at all, as far as I know. It's only the file format. Not sure which alternatives would have been better for the file format.

>I do think this hurt the game as new players always got the 'it is still a bit rough and weird' feeling.


I think that OC looks, for the most part of it at least, quite beautiful and would really consider that a very minor point - for example compared to the movement quirks.

I fully agree to the rant about that we expected a better workflow from using the Ogre file format. Buut I am not quite sure which one would have been better. But adding a different one is probably(???) less effort than e.g. changing the vertex system or fixing the movement

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