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Up Topic Overhaul

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In Response to Marky
Sounds interesting. I tried something like this, following a tutorial on marching squares and procedurally generated side-scrolling landscapes, but I skipped it because unity does not really explain how to do things in code instead of the editor. Doing it in code is faster most of the time (workflow, not performance), but you have to spend a lot of time finding out what the code equivalent of actions in the editor are.

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