Not logged inOpenClonk Forum
Up Topic 3D mesh rendering

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Clonk-Karl

> Perhaps it's time we switched the alpha channel to the way everyone else uses it.


I committed a patch for this to a newly created bitbucket repository. I might have missed a few places, but it seems to work in general. I am not sure whether the Shader Code needs to be adapted, and the D3D side of things remains to be done as well. It would be great if someone could do at least the latter as I can't test the D3D code.

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill