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Up Topic 3D mesh rendering

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In Response to Clonk-Karl

> It would be great if someone could do at least the latter as I can't test the D3D code.


I would like to merge this patch rather sooner than later (to get it tested, and to avoid the need to adapt more things later), but I think this fully breaks D3D which is why I hestitated to do so until now. I would be glad if a Windows Coder could give this a try (or if we agree on it being OK if D3D support is broken until someone does).

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