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Up Topic Rethinking about what an object is.

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In Response to Carli
Here is a specific link to some example scripts. It is planned to abstract Scenarios, Object Packs, Helper Objects and conventional objects to Classes.
http://gwx.bitfarmclan.de/hg/?mf=f7b94011fa7b;path=/packs/Objects/logic/;style=gitweb

It is faster for us to enable operator overloading because we can abstract Operators to functions and use the +operator for strings, ints and floats.
http://gwx.bitfarmclan.de/hg/?f=54907fde065c;file=packs/Objects/logic/engine;style=gitweb

My idea is to not store just one object in one scriptfile but having a lot of definitions in one script file or spread a single object definition over a lot of files (to structure it)

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