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In Response to PeterW

> Why spend developer resources on trying, which will at the same time make the code harder to work with?


Because we already have a pretty active league system that proves that it pays off? It's true that we won't be able to get rid of determined crackers, but we should at least make sure that no culture of cheating gets hold - by making it as hard as possible for newbies and as undesirable as possible for those that have the skill.

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