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Up Topic Do we really need buildings?

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In Response to Zapper

>Which is exactly how it worked in old Clonk times.


Which doesn't mean it is better nor worse than in CR

>you are protected by the castle wall - not the room door. Can we please forget CR-think for a moment and stick to simple logic?


Okay, I am not that stick to my ideas that I am not willing to test that out and see whether my doubts turn out to be pointless :)
(Well, I still think the whole base would be kind of crowded and defending would be a mess - but let's see)

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