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Up Topic Network/League - not possible in OpenClonk?

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In Response to Günther
There are other methods. Most simply reveal information that is normally hidden: The enemy Clonk's life energy, stuff behind the fog of war, etc. Another is to issue control commands that are normally impossible to enter. Some things are simply done by sending a control which executes a piece of C4Script which I think is not checked by the host. That could be changed, of course, but it will take a while to plug all holes.

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