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Up Topic Player Strength in Lobby

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In Response to ala
Wow, I thought so much crappy thoughts about the league system but never came up with something like that.
Awesome. Categorization, activity, settlement skills, speed run skills, wins against strong enemies, playing time, clan activity..... holy crap. It is so informative yet so simple.

Only bad thing: Determining some important facts (like risk in your example) isn't easy at all.

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