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Up Topic Positive feedback in league systems

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In Response to Asmageddon
We could pick special rule sets, that determine what players do get points for in the scenario, and only good, fair and checked by devs scenarios would be awarded with points...
Also we could check how did player get the points - if second player did not move and attack he was probably meant to be easy points for player, so we disable getting points from killing/beating him. Quite well solution would be, that player gets the more points the more points have got his enemy, while player does lose points if he does not try to fight/help others hard enough.
However my statement is still - leauge is not needed, so why?

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