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Up Topic [Models] Bottles

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In Response to Matthias

>for whatever we do with them in OpenClonk


"Ich will eine Falsche!"? I advise against creating objects without even an idea of how they could be used ingame. You should first discuss out if there's even going to be any kind of potion at all.

>But they are very fine renderings which look very good.


Actually, I don't like most of them by now. The glass just looks wrong on some of them. Also, the bottles were designed for their potions only - the monster potion is thick and round, the wipf potion is high and slim, etc. I don't see why we would reuse those bottles instead of making fitting new ones which could also be low-poly enough to use as ingame model. I do still have those files, however.

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