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Up Topic Inventory concept(s)

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In Response to Zapper

>This may cause players to build one central chest (because they want to save resources) which they store all of their goods in, causing more clutter. It was logical in CR that you made and stored explosives in the explosives workshop.


Actually you stored everything in your home base, didn't you? Since other players could easily steal stuff from your workshops :o
Additionally: If the players do that is has to have a reason. For example it could be easier for the player (otherwise he would not do that, would he?). I would not deny such player choices

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