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Up Topic Cannon - Gunpowder Requirement

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In Response to Zapper
My intention was not to make the powder keg stackable but to make the ammunition (for the muskekt) stackable.

"Yes, but the keg is ammunition itself - for the cannon!"
That is correct. But we do not need objects for the gunpowder there. The powder is either in a keg or in the cannon. The player does not need to have a lump of gunpowder in his hand at any time (which was weird anyway)

If the keg has only half the powder, only half the musket ammo will be produced. Making the keg stackable would have annoying side effect since it turns into an empty barrel after use. One would have to think of something to make sure barrels do not magically appear or disappear somewhere

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