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Up Topic Cannon - Gunpowder Requirement

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In Response to Newton

>How does the game handle creating x-amount of lead shot when the powder keg is missing some powder?


Require coal+sulphir+more for creating lead shots instead of requiring a powder keg+more. (Why do you need a barrel to produce lead shots? ^^)

P.S: Whew, so complicated solutions here! Why not just consider the gunpowder keg as a (stackable!) ammunition for the cannon (and other gunpowder-driven warmachines) instead of a material which is meant to be refined further? The gunpowder keg would then be the same as the lead shots or arrows - a munition type.
I'd like to have the stackable-system kept out of the production line. It'd get too complicated.

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