Not logged inOpenClonk Forum
Up Topic c4u Update System

This board is threaded (i.e. has a tree structure). Please use the Reply button of the specific post you are referring to, not just any random button. If you want to reply to the topic in general, use the Post button near the top and bottom of the page.

Post Reply
In Response to Newton
Another thing. I got no idea how the c4u update system works. But we should definitely have it up and running for the release or at least have these values in the C4Config.cpp adjusted to where the updates will be:

  pComp->Value(mkNamingAdapt(s(UpdateEngine),     "UpdateEngine",       "www.clonkx.de/" C4ENGINENICK "/cr_%d_%s.c4u"));
  pComp->Value(mkNamingAdapt(s(UpdateObjects),    "UpdateObjects",      "www.clonkx.de/" C4ENGINENICK "/cr_%d%d%d%d_%d_%s.c4u"));
  pComp->Value(mkNamingAdapt(s(UpdateMajor),      "UpdateMajor",        "www.clonkx.de/" C4ENGINENICK "/cr_%d%d%d%d_%s.c4u"));
  pComp->Value(mkNamingAdapt(s(PuncherAddress),       "PuncherAddress",       "clonk.de:11115"));


(Why is the PuncherAddress still clonk.de btw? Isn't it part of the network code?)

So, question: Who is the expert in the update system? Also: Who could do it if that person were away?

Powered by mwForum 2.29.7 © 1999-2015 Markus Wichitill