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Up Topic c4u Update System

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In Response to Günther

> If always the newest build is loaded, this is fulfilled, right?


Yes. But didn't you say that we shouldn't try to create cumulative updates? Forcing someone who skipped one update to apply every intermediate update is bad enough, we shouldn't break the update mechanism as well.

> Why can't the script that outputs the different update packages not be on the same machine as it was compiled? I mean, these would probably only be some batch/bash scripts calling c4group.


Because two computers packing the same data usually get different c4groups because c4groups contain timestamps. Having the game data bit-for-bit identical between platforms is desirable, even if it isn't required for network play. (I'm not sure whether it is.)

> Do we? You mean CKs(+Isilkors?) nightly builds?


Yes.

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