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Up Topic Development / Art Workshop / Rendering: Tools and Tipps
- - By Nachtfalter [de] Date 2009-04-21 11:52 Edited 2009-04-21 17:24
Here some links about interesting stuff for modeller. May I add some more links later. All links (except Lighting Basics) are in german, but not too extensive so you can translate yourself.

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Parent - - By henry [de] Date 2009-04-21 12:39
Great tool! I always hated looking up periodically the polycount.
Parent - - By Maddin Date 2009-04-21 19:20
Blender has already a counter for the elements. :p
But in a professional program like C4D this should be implemented...?
Parent - - By henry [de] Date 2009-04-21 20:33
A counter function is implemented, but you must query the polycount manually. :I
Parent - - By Nachtfalter [de] Date 2009-04-27 09:28
And the internal function only counts the quads, not the triangles. (I'm not sure, whether theres a function in the Program Settings to change this...)
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Parent - - By henry [de] Date 2009-04-27 13:20
:O Really?
Parent - By Nachtfalter [de] Date 2009-04-27 13:26
For real.
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Parent - - By Newton [es] Date 2009-04-21 18:06
I wonder if C4D is intelligent enough to eliminate polygons that are never visible? For example you use a sphere for the front of the submarine in your tutorial - will the other half of the sphere be gone?
Parent - By Nachtfalter [de] Date 2009-04-22 16:43
No, I deleted the not-visible polygons.
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Up Topic Development / Art Workshop / Rendering: Tools and Tipps

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