Some old PCs seen to be unable to run the OC OpenGL version.
You see a little black window for an instance but then it aborts.
I tried to build it with DirectX SDK but it didn't work.
Is there someone who could build it for me, so my friends can play it as well?
CMake, checked only DirectX:
3> StdBuf.cpp
3>c:\users\***\desktop\openclonksource\src\lib\stdbuf.cpp(21): fatal error C1083: Datei (vorkompilierte Headerdatei) kann nicht geöffnet werden: "netpuncher.dir\Debug\netpuncher.pch": No such file or directory
You see a little black window for an instance but then it aborts.
I tried to build it with DirectX SDK but it didn't work.
Is there someone who could build it for me, so my friends can play it as well?
CMake, checked only DirectX:
>c:\users\***\desktop\openclonksource\src\lib\standard.cpp(26): fatal error C1083: Datei (vorkompilierte Headerdatei) kann nicht geöffnet werden: "netpuncher.dir\Debug\netpuncher.pch": No such file or directory
3> StdBuf.cpp
3>c:\users\***\desktop\openclonksource\src\lib\stdbuf.cpp(21): fatal error C1083: Datei (vorkompilierte Headerdatei) kann nicht geöffnet werden: "netpuncher.dir\Debug\netpuncher.pch": No such file or directory
OpenClonk currently doesn't work with DirectX. You would basically need to write the model rendering code for DirectX to make it work.
Meh. That's probably my fault. How does that precompiled header vs stuff work?
>c:\users\***\desktop\openclonksource\src\lib\stdbuf.cpp(21): fatal error C1083: Datei (vorkompilierte Headerdatei) kann nicht geöffnet werden: "netpuncher.dir\Debug\netpuncher.pch": No such file or directory
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