Currently it works like this. Why?
What speaks against
Sound("Scream"); // play Scream.wav
Sound("Chain.ogg"); // play Chain.ogg
What speaks against
Sound("Scream"); // play Scream.wav
Sound("Chain"); // play Chain.ogg
I'd much prefer it as you describe. Unless there is something technical to solve standing in the way, I would fully support such a change.
If there's already a Chain.wav, you better name your .ogg differently.
Also, since we currently have all sounds in a global namespace, we might consider starting a naming scheme for local sounds (like Defname_*.wav/ogg)
Also, since we currently have all sounds in a global namespace, we might consider starting a naming scheme for local sounds (like Defname_*.wav/ogg)
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