Here is A Tree for OpenClonk in exactly the version we played at the OCM.
No secret scripts had to be removed, because no secret scripts existed in the first place.
I hereby license the file S2Tree.ocs under the CC-BY license
No secret scripts had to be removed, because no secret scripts existed in the first place.
I hereby license the file S2Tree.ocs under the CC-BY license
Attachment: S2Tree.ocs (4k)
We know that in the scenario itself there are no secret scripts, only some triggers...
So I watched this video... Anyone care to explain the scenario at all?
Okay, sure, I'll elaborate:
Okay, so the scenario is set in this weird landscape. It has materials and nature and a village and a king and some villagers. It is a happy day with sunshine and everything. There are birds flying around and everyone is happy; you are happy too, because you, too, are a part of this beautiful scenery. However, you are a tree.
Okay, so the scenario is set in this weird landscape. It has materials and nature and a village and a king and some villagers. It is a happy day with sunshine and everything. There are birds flying around and everyone is happy; you are happy too, because you, too, are a part of this beautiful scenery. However, you are a tree.
I was going to reply with one of the most sarcastic posts I have ever made (and coming from an English person, you know that's worth something.), but I just can't be bothered.
the scenario works, but every time after the win/loose-list is displayed and i press ok this error occurs:
(using 3.1)
(using 3.1)
I've found this map pretty fun for some reason, but today I wanted to make sure if it works with current version of OC... and it didn't so i've worked a bit with it and made randomly generating landscape for it so it can work again.
I don't remember how to attach files so here is link for downloading updated scenario http://www.mediafire.com/download/sjr14n6vawuj8kj/S2Tree.ocs
I don't remember how to attach files so here is link for downloading updated scenario http://www.mediafire.com/download/sjr14n6vawuj8kj/S2Tree.ocs
Another random update to the map!
This time I've made some options for map such as generation types, modes or map size. I think It turned out quite well.
Also I wanted to ask if I can add this map into my mod (http://forum.openclonk.org/topic_show.pl?tid=2817)? I will give credits that both idea and original map was by you for sure. If the map was in mod it would be much easier for me to keep it up to date. Also I'm already using some of the objects from my mod in your map.
This time I've made some options for map such as generation types, modes or map size. I think It turned out quite well.
Also I wanted to ask if I can add this map into my mod (http://forum.openclonk.org/topic_show.pl?tid=2817)? I will give credits that both idea and original map was by you for sure. If the map was in mod it would be much easier for me to keep it up to date. Also I'm already using some of the objects from my mod in your map.
Attachment: S2Tree.ocs (52k)
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