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Up Topic Development / Art Workshop / [THEORY] Handling of Shadows in Textures
- By Dragonclonk Date 2013-09-11 15:33 Edited 2013-09-11 15:47
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Usage of shadows




As you can see in the following picture I painted shadows below the stanchion. The OC “lightning system” cannot produce it itself. This shadow helps to make the stanchion on the fence credible. The stanchion pops out a bit.

You should not create shadows on special locations which look strange if the object is rotated.

Shadows are not black



Shadows create depth. A shadow in nature is never black. All Impressionists know that it contains colors from the surroundings, a desaturated color from the base color and in most cases an amount of blue or an "warm color".

Here’s a plain rule: Warm light casts cool shadows and cold light creates warm shadows.

This means, that a shadow on a white wall in a summer day is usually bluish. A brown woody wall (orangish tone) shadow is usually very dark because of it’s complementary of blue. This is why the fence shadows above are really dark: orange-brownish base color + warm light (= cool shadow) + a bit of blue. OC seems to cast warm light.

In practice this knowledge can be used to create rich shadows and not just dead ones. At first glance all shadows are black but if you oberve your environment closely you can train your eye in this respect.
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Up Topic Development / Art Workshop / [THEORY] Handling of Shadows in Textures

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