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Up Topic Community / German / Startproblem
- - By Maddino [de] Date 2013-10-26 10:38
Ich habe ein kleines Problem. Nach längerer Zeit wollte ich mal wieder bei Openclonk vorbeischauen: Ich installierte die neuste Releaseversion und holte mir extra noch einen Snapshot. Jedoch beendet sich das Spiel sofort nach dem Aufruf selbst.. ich schaute in die Log und sah das ihrgendein Szenario gestartet wird. Ich schaute also nach und löschte kurzerhand meinen workspace für eclipse. Trotzdem funktioniert es immernoch nicht und exakt die selbe Log wird ausgegeben (nur mit neuer Zeitangabe ._.) Kann mir jemand weiterhelfen?

[11:16:44] Command line: C:\Program Files\OpenClonk\Clonk.exe C:\Users\Maddin\workspace\Eigene Szenarien und Objekte\RdB.ocs C:\Program Files\OpenClonk\Graphics.ocg C:\Program Files\OpenClonk\Material.ocg C:\Program Files\OpenClonk\Music.ocg C:\Program Files\OpenClonk\Objects.ocd C:\Program Files\OpenClonk\Sound.ocg C:\Program Files\OpenClonk\System.ocg --editor --noleague
[11:16:44] OpenClonk Beyond the Rocks Delta
[11:16:44] Version: 5.3.2 [024] Delta win-x86_64 (a3e9cf2b0d46)
[11:16:45] Grafik wird geladen...
[11:16:48] Szenario: C:\Users\Maddin\workspace\Eigene Szenarien und Objekte\RdB.ocs
[11:16:48] WARNING: Unexpected value "EnableRemoveFlag"! (in section "Game", after line 5, Scenario.txt)
[11:16:48] WARNING: Unexpected value "StructNeedMaterial"! (in section "Game", after line 5, Scenario.txt)
[11:16:48] Szenario benutzt vorgegebene Objektdefinitionen.
[11:16:48] Extras werden geladen...
[11:16:48] Grafik wird geladen...
[11:16:51] Objektdefinitionen werden geladen:
[11:16:51] Objects.ocd...
[11:17:00] [FIXME] Shovel.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:10] [FIXME] InventorsLab.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:10] [FIXME] InventorsLab.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:10] [FIXME] InventorsLab.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:10] [FIXME] InventorsLab.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:13] [FIXME] Shipyard.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:13] [FIXME] Shipyard.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:16] [FIXME] Coniferous.ocd: Vertex declaration with multiple sets of texture coordinates found; game will only use the first.
[11:17:20]   258 Definitionen geladen.
[11:17:20] RdB.ocs...
[11:17:20]   0 Definitionen geladen.
[11:17:21] C4AulScriptEngine linked - 42367 lines, 0 warnings, 0 errors
[11:17:21] Texturtabelle mit 39 Einträgen geladen.
[11:17:25] 30 Texturen geladen.
[11:17:25] 20 Materialien geladen.
[11:17:26] Erstellung der Landschaft...
[11:17:26] Umweltobjekte werden platziert...
[11:17:26] Network: Synchronization (Frame 0) [PlrSave: 0]
[11:17:26] Spiel gestartet.
[11:17:26] Spielerbeitritt: [GoM] Maddino
[11:17:26] ERROR: SetPosition: must be called from object context.
[11:17:26]  by: Scenario->InitializePlayer() (C:\Users\Maddin\workspace\Eigene Szenarien und Objekte\RdB.ocs\Script.c:20)
[11:17:44] Spiel deinitialisiert.
[11:17:44] Engine heruntergefahren.
Reply
Parent - By Zapper [de] Date 2013-10-26 13:38
Das ist seltsam. Eigentlich sieht der Log danach aus, als ob das Spiel ca. 20 Sekunden nach dem Spielstart ganz normal per Hand beendet wurde
Parent - - By Pyrit Date 2013-10-26 17:19
Vielleicht ist es der falsche log. Hast du da mehrere nummerierte logdateien im Ordner?
Parent - - By Maddino [de] Date 2013-10-30 15:02
Jetzt erst gecheckt.. das ist die richtige Log! Hab mal OC auf nem anderen Benutzer gestartet!

[14:57:51] Command line: C:\Program Files\OpenClonk\clonk.exe
[14:57:51] OpenClonk Beyond the Rocks Delta
[14:57:51] Version: 5.3.3 [025] Delta win-x86_64 (b78664b43cae)
**********************************************************************
* UNHANDLED EXCEPTION
* Build Identifier: org.openclonk.autobuild.513cc538b0da274ca7000001
**********************************************************************
EXCEPTION_ACCESS_VIOLATION: The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
This is a continuable exception.
Additional information for the exception: The thread tried to read from memory at address 0x0000000000000010.

Processor registers (x86_64):
RAX: 0x0000000000000000, RBX: 0x0000000000000001, RCX: 0x0000000000000000, RDX: 0x0000000000020000
RBP: 0x0000000055010b70, RSI: 0x000007feec8bfac0, RDI: 0x0000000000bc6b30,  R8: 0x0000000000000011
R9: 0x0000000000000022, R10: 0x0000000000000011, R11: 0x0000000000000003, R12: 0x000000000022f1f0
R13: 0x000000006907f320, R14: 0x000000006903c5e0, R15: 0x00000000ffffffff
RSP: 0x000000000022ef50, RIP: 0x000000006903d238
EFLAGS: 0x00010206 (.....P.)

Stack contents:
0x000000000022ee50: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022ee60: 30 fb ff ff c0 05 00 00 30 fb ff ff d0 04 00 00    0ûÿÿÀ...0ûÿÿÐ...
0x000000000022ee70: f0 00 00 00 00 00 00 00 c0 15 fc 03 00 00 00 00    ð.......À.ü.....
0x000000000022ee80: 05 00 00 c0 00 00 00 00 00 00 00 00 00 00 00 00    ...À............
0x000000000022ee90: 38 d2 03 69 00 00 00 00 02 00 00 00 00 00 00 00    8Ò.i............
0x000000000022eea0: 00 00 00 00 00 00 00 00 10 00 00 00 00 00 00 00    ................
0x000000000022eeb0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022eec0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022eed0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022eee0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022eef0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022ef00: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022ef10: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022ef20: 38 d2 03 69 00 00 00 00 01 a6 12 04 00 00 00 00    8Ò.i.....¦......
0x000000000022ef30: 20 f3 07 69 00 00 00 00 50 ef 22 00 00 00 00 00     ó.i....Pï".....
0x000000000022ef40: 30 6b bc 00 00 00 00 00 38 d2 03 69 00 00 00 00    0k¼.....8Ò.i....
0x000000000022ef50: 01 00 00 00 00 00 00 00 70 0b 01 55 00 00 00 00    ........p..U....
0x000000000022ef60: c0 fa 8b ec fe 07 00 00 c0 fa 8b ec fe 07 00 00    Àú.ìþ...Àú.ìþ...
0x000000000022ef70: 30 6b bc 00 00 00 00 00 09 c6 03 69 00 00 00 00    0k¼......Æ.i....
0x000000000022ef80: 01 00 00 00 00 00 00 00 f0 f1 22 00 00 00 00 00    ........ðñ".....
0x000000000022ef90: 11 00 12 00 00 00 00 00 f8 1b 7d ec fe 07 00 00    ........ø.}ìþ...
0x000000000022efa0: 90 6a bc 00 00 00 00 00 c0 7c 7f ec fe 07 00 00    .j¼.....À|.ìþ...
0x000000000022efb0: 90 6a bc 00 00 00 00 00 30 f3 07 69 00 00 00 00    .j¼.....0ó.i....
0x000000000022efc0: b8 fa 8b ec fe 07 00 00 00 00 03 69 00 00 00 00    ¸ú.ìþ......i....
0x000000000022efd0: 01 00 00 00 00 00 00 00 80 f7 22 00 00 00 00 00    .........÷".....
0x000000000022efe0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022eff0: 01 00 00 00 00 00 00 00 93 7f 7f ec fe 07 00 00    ...........ìþ...
0x000000000022f000: 70 0b 01 55 00 00 00 00 ff ff ff ff 00 00 00 00    p..U....ÿÿÿÿ....
0x000000000022f010: 00 00 00 00 00 00 00 00 00 00 c2 fd fe 07 00 00    ..........Âýþ...
0x000000000022f020: 70 f0 22 00 00 00 00 00 00 00 00 00 00 00 00 00    pð".............
0x000000000022f030: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00    ................
0x000000000022f040: 00 00 00 00 00 00 00 00 18 00 1a 00 00 00 00 00    ................
0x000000000022f050: 00 f3 22 00 00 00 00 00 01 00 00 00 00 00 00 00    .ó".............

Stack trace:
#  0 atio6axx!DrvSwapBuffers+0xb8
#  1 atio6axx!DrvValidateVersion+0x29
#  2 OPENGL32!wglSwapMultipleBuffers+0x1270
#  3 OPENGL32!wglSwapMultipleBuffers+0x1543
#  4 OPENGL32!wglDescribePixelFormat+0x126
#  5 OPENGL32!wglChoosePixelFormat+0x7a
#  6 GDI32!ChoosePixelFormat+0x4e
#  7 clonk+0xe8eac
#  8 clonk+0xe9b00
#  9 clonk+0xe2bd0
# 10 clonk+0xf4b12
# 11 clonk+0xe0fb8
# 12 clonk+0xe1210
# 13 clonk+0x880a4
# 14 clonk+0x17f8
# 15 clonk+0x13ce
# 16 clonk+0x14c8
# 17 kernel32!BaseThreadInitThunk+0xd
# 18 ntdll!RtlUserThreadStart+0x21

Loaded modules:
                       clonk.exe loaded at 0x0000000000400000 - 0x0000000000a5e000 (C:\Program Files\OpenClonk\clonk.exe)
                       ntdll.dll loaded at 0x00000000778d0000 - 0x0000000077a79000 (C:\Windows\SYSTEM32\ntdll.dll)
                    kernel32.dll loaded at 0x00000000777b0000 - 0x00000000778cf000 (C:\Windows\system32\kernel32.dll)
                  KERNELBASE.dll loaded at 0x000007fefd9a0000 - 0x000007fefda0b000 (C:\Windows\system32\KERNELBASE.dll)
                    ADVAPI32.dll loaded at 0x000007fefdb30000 - 0x000007fefdc0b000 (C:\Windows\system32\ADVAPI32.dll)
                      msvcrt.dll loaded at 0x000007fefe960000 - 0x000007fefe9ff000 (C:\Windows\system32\msvcrt.dll)
                     sechost.dll loaded at 0x000007fefdd10000 - 0x000007fefdd2f000 (C:\Windows\SYSTEM32\sechost.dll)
                      RPCRT4.dll loaded at 0x000007fefe830000 - 0x000007fefe95d000 (C:\Windows\system32\RPCRT4.dll)
                    comdlg32.dll loaded at 0x000007fefe550000 - 0x000007fefe5e7000 (C:\Windows\system32\comdlg32.dll)
                     SHLWAPI.dll loaded at 0x000007fefe160000 - 0x000007fefe1d1000 (C:\Windows\system32\SHLWAPI.dll)
                       GDI32.dll loaded at 0x000007fefdc20000 - 0x000007fefdc87000 (C:\Windows\system32\GDI32.dll)
                      USER32.dll loaded at 0x00000000776b0000 - 0x00000000777aa000 (C:\Windows\system32\USER32.dll)
                         LPK.dll loaded at 0x000007fefdd30000 - 0x000007fefdd3e000 (C:\Windows\system32\LPK.dll)
                       USP10.dll loaded at 0x000007fefea00000 - 0x000007fefeac9000 (C:\Windows\system32\USP10.dll)
                    COMCTL32.dll loaded at 0x000007fef9f90000 - 0x000007fefa030000 (C:\Windows\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.7601.18201_none_a4d3b9377117c3df\COMCTL32.dll)
                     SHELL32.dll loaded at 0x000007fefead0000 - 0x000007feff858000 (C:\Windows\system32\SHELL32.dll)
                     dbghelp.dll loaded at 0x000007feea940000 - 0x000007feeaa65000 (C:\Windows\system32\dbghelp.dll)
                      fmod64.dll loaded at 0x0000000010000000 - 0x00000000100a6000 (C:\Program Files\OpenClonk\fmod64.dll)
                       WINMM.dll loaded at 0x000007fefb170000 - 0x000007fefb1ab000 (C:\Windows\system32\WINMM.dll)
                       ole32.dll loaded at 0x000007fefe1e0000 - 0x000007fefe3e3000 (C:\Windows\system32\ole32.dll)
                     MSACM32.dll loaded at 0x000007fefae90000 - 0x000007fefaea8000 (C:\Windows\system32\MSACM32.dll)
                     WSOCK32.dll loaded at 0x000007fef9bc0000 - 0x000007fef9bc9000 (C:\Windows\system32\WSOCK32.dll)
                      WS2_32.dll loaded at 0x000007feffb90000 - 0x000007feffbdd000 (C:\Windows\system32\WS2_32.dll)
                         NSI.dll loaded at 0x000007fefdc10000 - 0x000007fefdc18000 (C:\Windows\system32\NSI.dll)
               libfreetype-6.dll loaded at 0x000000006dc00000 - 0x000000006df3a000 (C:\Program Files\OpenClonk\libfreetype-6.dll)
                       GLU32.dll loaded at 0x000007fef2cf0000 - 0x000007fef2d1d000 (C:\Windows\system32\GLU32.dll)
                    OPENGL32.dll loaded at 0x000007feec7d0000 - 0x000007feec8ed000 (C:\Windows\system32\OPENGL32.dll)
                       DDRAW.dll loaded at 0x000007feea840000 - 0x000007feea931000 (C:\Windows\system32\DDRAW.dll)
                    DCIMAN32.dll loaded at 0x000007fef7310000 - 0x000007fef7318000 (C:\Windows\system32\DCIMAN32.dll)
                    SETUPAPI.dll loaded at 0x000007fefe650000 - 0x000007fefe827000 (C:\Windows\system32\SETUPAPI.dll)
                    CFGMGR32.dll loaded at 0x000007fefd950000 - 0x000007fefd986000 (C:\Windows\system32\CFGMGR32.dll)
                    OLEAUT32.dll loaded at 0x000007fefdf70000 - 0x000007fefe047000 (C:\Windows\system32\OLEAUT32.dll)
                      DEVOBJ.dll loaded at 0x000007fefd910000 - 0x000007fefd92a000 (C:\Windows\system32\DEVOBJ.dll)
                      dwmapi.dll loaded at 0x000007fefaf60000 - 0x000007fefaf78000 (C:\Windows\system32\dwmapi.dll)
                   libjpeg-8.dll loaded at 0x000000006b800000 - 0x000000006b94a000 (C:\Program Files\OpenClonk\libjpeg-8.dll)
                 libpng14-14.dll loaded at 0x0000000061a00000 - 0x0000000061a2b000 (C:\Program Files\OpenClonk\libpng14-14.dll)
                       zlib1.dll loaded at 0x0000000062e80000 - 0x0000000062e9e000 (C:\Program Files\OpenClonk\zlib1.dll)
                    AVIFIL32.dll loaded at 0x000007fef3cb0000 - 0x000007fef3ccf000 (C:\Windows\system32\AVIFIL32.dll)
                     MSVFW32.dll loaded at 0x000007fef2cc0000 - 0x000007fef2ce9000 (C:\Windows\system32\MSVFW32.dll)
             libgcc_s_sjlj-1.dll loaded at 0x000000006cec0000 - 0x000000006cf43000 (C:\Program Files\OpenClonk\libgcc_s_sjlj-1.dll)
                 libstdc++-6.dll loaded at 0x000000006fc40000 - 0x000000007024e000 (C:\Program Files\OpenClonk\libstdc++-6.dll)
                      glew32.dll loaded at 0x0000000062aa0000 - 0x0000000062afe000 (C:\Program Files\OpenClonk\glew32.dll)
                     apphelp.dll loaded at 0x000007fefd580000 - 0x000007fefd5d7000 (C:\Windows\system32\apphelp.dll)
                    AcGenral.DLL loaded at 0x000007feec770000 - 0x000007feec7c1000 (C:\Windows\AppPatch\AppPatch64\AcGenral.DLL)
                     SspiCli.dll loaded at 0x000007fefd550000 - 0x000007fefd575000 (C:\Windows\system32\SspiCli.dll)
                         sfc.dll loaded at 0x0000000071db0000 - 0x0000000071db3000 (C:\Windows\system32\sfc.dll)
                      sfc_os.DLL loaded at 0x000007fef9990000 - 0x000007fef99a0000 (C:\Windows\system32\sfc_os.DLL)
                     USERENV.dll loaded at 0x000007fefca00000 - 0x000007fefca1e000 (C:\Windows\system32\USERENV.dll)
                     profapi.dll loaded at 0x000007fefd6b0000 - 0x000007fefd6bf000 (C:\Windows\system32\profapi.dll)
                         MPR.dll loaded at 0x000007fefc780000 - 0x000007fefc798000 (C:\Windows\system32\MPR.dll)
                       IMM32.DLL loaded at 0x000007fefdae0000 - 0x000007fefdb0e000 (C:\Windows\system32\IMM32.DLL)
                       MSCTF.dll loaded at 0x000007fefe050000 - 0x000007fefe159000 (C:\Windows\system32\MSCTF.dll)
                     uxtheme.dll loaded at 0x000007fefbbb0000 - 0x000007fefbc06000 (C:\Windows\system32\uxtheme.dll)
                   CRYPTBASE.dll loaded at 0x000007fefd5e0000 - 0x000007fefd5ef000 (C:\Windows\system32\CRYPTBASE.dll)
                    atio6axx.dll loaded at 0x0000000069030000 - 0x000000006a13d000 (C:\Windows\system32\atio6axx.dll)
                     VERSION.dll loaded at 0x000007fefc7f0000 - 0x000007fefc7fc000 (C:\Windows\system32\VERSION.dll)
                    atig6txx.dll loaded at 0x000007fef6ed0000 - 0x000007fef6edf000 (C:\Windows\system32\atig6txx.dll)
                    aticfx64.dll loaded at 0x000007feea720000 - 0x000007feea83c000 (C:\Windows\system32\aticfx64.dll)
                    atiadlxx.dll loaded at 0x0000000180000000 - 0x0000000180051000 (C:\Windows\system32\atiadlxx.dll)
                    WINTRUST.dll loaded at 0x000007fefd8d0000 - 0x000007fefd90a000 (C:\Windows\system32\WINTRUST.dll)
                     CRYPT32.dll loaded at 0x000007fefd760000 - 0x000007fefd8cc000 (C:\Windows\system32\CRYPT32.dll)
                      MSASN1.dll loaded at 0x000007fefd750000 - 0x000007fefd75f000 (C:\Windows\system32\MSASN1.dll)
FATAL: Clonk crashed! Some developer might be interested in Clonk.dmp...
Reply
Parent - By Pyrit Date 2013-10-30 17:14
Hmm, deaktiviere mal OpenGL triple buffering im catalyst control center.
Up Topic Community / German / Startproblem

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