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- - By Nachtfalter [de] Date 2009-04-14 19:55
May we should focus a Genre...

Some suggestions: Neutral, Medieveal, Future, Clock-/Steampunk (Clonkpunk uhm!), Asia, Fantasy, Western, Present, ...
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Parent - - By MrBeast [de] Date 2009-04-14 20:10
Neutral is the best i think. Maybe mixed a bit up with Clonkpunk. But not to much.
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Parent - By Newton [es] Date 2009-04-14 22:01
Clonkpunk! :-)
Parent - By K-Pone [de] Date 2009-04-14 20:39
I think neutral is the best. Fantasy, Western, Hazard and the default Object and Scenario Package are all completely different genres.
Parent - - By timi [de] Date 2009-04-14 21:36
As I've already made clear in the clonk.de board, I highly prefer a neutral clonk. Well, as neutral als CR has been. Hazard hardly shares any objects or graphics with the "normal" or medieval clonk, as they are quite incompatible with a futuristic look. That's why I'd focus on medieval, fantasy & clock/steampunk – but without making things to narrow concerning atmosphere and emotion. I want neither a dark and cheerless clonk nor a teletubbie clon(k)e.
Parent - - By Nachtfalter [de] Date 2009-04-14 22:31
The point is, a neutral style we already have. "If you wanna this, play CR."
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Parent - - By MrBeast [de] Date 2009-04-14 22:37
OpenClonk should be something other than Clonk Rage. But changing the graphicstyle isnt the right way I think. More changing the gameplay.
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Parent - By Clonkonaut [de] Date 2009-04-14 22:38
Without changing the style it's "quite the same but with other gameplay" ;)
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Parent - - By timi [de] Date 2009-04-14 22:42
Well, it's hard to talk about these things without seeing actual examples. Of course graphics should be renewed and I'd like a more consistent look. The balloon Newton has drawn for example is quite nice IMO. I can only repeat myself: Personally, I wouldn't like a dark and gloomy clonk. It doesn't fit.
Parent - - By Nachtfalter [de] Date 2009-04-15 09:07
Than we want a neutral style, with more detailed graphics/style then yet, lots of wood materials and so on?
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Parent - - By Newton [es] Date 2009-04-15 12:35 Edited 2009-04-15 12:38
I think you shouldn't limit your creativity by discussions what style exactly we want before anything has been shown yet. timi is right, I think you should just sketch on ;-)
Parent - - By Nachtfalter [de] Date 2009-04-15 13:14
Sketching is my big problem. Not the sketching self, but the motivation to take a real-world paper and draw on it. (yes, I can draw (think so...))
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Parent - - By Günther [de] Date 2009-04-15 15:03
Then just use a computer ;-)
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Parent - By Nachtfalter [de] Date 2009-04-15 15:26
Stuck up at drawing perspektive with precision. We have here a 24" Graphictablet, but thats not a pen and paper alternative - for me :(
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Parent - - By Nachtfalter [de] Date 2009-04-15 10:20
A february fun work of me (unfinished) may be an example for a half-neutral-neoklassical style ;)
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Parent - By Newton [es] Date 2009-04-15 12:40
Ui, you "Clonk 1602". Looks cool.
Parent - - By Anonymous [de] Date 2009-04-15 13:20
Holy shit... Has to be shared on your gallery i think!
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Parent - - By Nachtfalter [de] Date 2009-04-15 13:22
Oh it is, named 14Feb09.
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Parent - By Anonymous [de] Date 2009-04-15 18:01
can't find it til now. nice work, anyway. just a suggestion at this point: maybe you should change your gallery script;  this one isn't very userfriendly. but - just a suggestion :)
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Parent - - By Anonymous [de] Date 2009-04-17 20:27
great to see you you've agreed to my suggestion. ;)
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Parent - - By timi [de] Date 2009-04-17 23:43
Actually, it was already there before you suggested it. I've seen it. And how about an account for this forum? It doesn't hurt, and talking to Anonymous never feels nice.
Parent - - By Anonymous [de] Date 2009-04-18 13:03
er, i've ment the change of the gallery software.
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Parent - By timi [de] Date 2009-04-18 13:33
Ouh, well, sry then *hidez*
Parent - - By Kanibal [de] Date 2009-04-15 13:41
Er, what the hell, a ship with a ballon?
But the picture looks awesome.
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Parent - - By Nachtfalter [de] Date 2009-04-15 13:42 Edited 2009-04-15 14:40
I dont wanna have a realistic picture. The idea was "something with Airship and harbour/dock".
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Parent - - By Newton [es] Date 2009-04-15 14:27
Just to throw that in. I drew this about 5 years ago.
Parent - By Nachtfalter [de] Date 2009-04-15 14:29
Gimme 5 Minutes.
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Parent - By KKenny [de] Date 2009-04-15 13:45
It's the mysterious balloon ship!
Parent - By Caesar [de] Date 2009-04-15 13:49
This is a sky dock! The ship is swimming in the cloudes!
Parent - - By Carli [de] Date 2009-04-15 14:00
but it's 2d......
Parent - - By Nachtfalter [de] Date 2009-04-15 14:03
I only want to give a style example.
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Parent - - By Carli [de] Date 2009-04-15 14:05
but i thing it would be a good idea to combine gwx and oc 'cause when you make some 2d graphics you have also 3d meshes which can be reused in 3d clonk
Parent - - By Nachtfalter [de] Date 2009-04-15 14:09
If OC use the models and not rendered-generated pictures we also can use the full and glorius power of 3D Models.
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Parent - By Carli [de] Date 2009-04-15 14:14
i had an other idea: with the pixel information of an object we can generate 2d raytraced shadows.... (implemented as glsl shader)
Parent - By Butterblume Date 2009-04-18 19:16
Wow, this is amazing.
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Parent - - By Anonymous [de] Date 2009-04-16 18:28
no, not really.
CR will never become as actual as Open Clonk, so why should somebody pay for this?
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Parent - - By knight_k [de] Date 2009-04-16 18:31

> CR will never become as actual as Open Clonk, so why should somebody pay for this?


As we are changing lots of things for OpenClonk, CR will be kind of a different game.
And it will take a lot of time until OpenClonk will reach such a stable state as CR. Not everybody prefers alpha/beta-tests over mostly bug-free, stable versions...
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Parent - - By Enrique [de] Date 2009-04-16 19:51
So will the Clonk Rage Server run although Openclonkbeta is released?
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Parent - By knight_k [de] Date 2009-04-16 20:08
Do you mean the league server or dedicated game servers?
At the moment, there are no plans to shut down any server. And the league server-scripts already have support for multiple games right now...but if it's a good idea to mix them (or have seperate servers) is certainly worth another discussion when the time comes...
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Parent - Date 2009-05-09 19:04
Parent - - By zagabar [se] Date 2009-05-13 15:14
If the game base is kept neutral, then a lot more freedom may follow in the mods and extensionpacks. Otherwise, the game may risk to be locked in a certain theme or style. For me, clonk means flexibility and it is stupid to kill that property. Then this will be like all other main stream game. Shallow and bland.
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Parent - - By Clonkonaut [de] Date 2009-05-13 19:57
The problem is that there is no "neutral" style. Even the style of Clonk Rage (referred to as the 'clonkish style' or whatever) was always a bumpy road for modelers and they often moaned about how hard it is to copy the original style of Clonk.
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Parent - - By zagabar [se] Date 2009-05-13 22:07
I would say that the clonk style is quite neutral. It isn't fantasy, sci-fi, etc etc. Just neutral.
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Parent - - By Günther [de] Date 2009-05-13 23:17
Just because it is uncommon does not make the style "neutral". And of course it's fantasy. Anything with magic qualifies for that, and even if you take out the stuff that is labeled as magic you still have exploding flints.
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Parent - - By zagabar [se] Date 2009-05-14 07:30
I would be surprised if anyone sees clonk without addons and calls it a fantasy game.
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Parent - By LoneS [fi] Date 2009-05-14 11:48
I'd call the style "normal" because I'm used to it. But after thinking for a moment, I realized that a game that combines self-invented creatures, magic and technology, could be labeled as fantasy.
Parent - - By Günther [de] Date 2009-05-14 19:57
Let's pretend for a minute that the "Fantasy" folder is an addon again, and that the magic tower doesn't exist. (If you really want to argue that a Magic Tower is not fantasy, I look forward to your arguments!) That leaves a game where little people dig around in the earth and find red balls which explode on impact. And green dragons. I call that fantasy. You can pretend to be surprised now ;-)
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Parent - - By zagabar [se] Date 2009-05-14 20:55
For me, clonk isn't fantasy because I think fantasy is medieval with magic. Clonk doesn't feel medieval at all with windmills (producing electricity), elevators, powerlines, industrial oil, etc. The flintstones just feel like some chemical thing, not magical. The "green dragons" is some kind of huge lizard like monster. I have never really ascociated it with a dragon. :P

But however, this whole discussion is very subjective and IMO pointless (no offence). I don't think it is good to get stuck in genre thinking. Everything doesn't have to be in a category, just add what fits, and see where people want to place it later. =)
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Parent - - By Günther [de] Date 2009-05-14 22:21
Medieval as in castles, like in Clonk? ;-)
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Parent - - By zagabar [se] Date 2009-05-15 12:40
I have never imagined them as medieval. :P Castles are perfectly able to build today, and I never had the thought that clonk intended to be fantasy. I still really feels that it doesn't fit the genre at all.
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