Well, I feel strange for uploading the first object here... I suppose this is the best place.
Very simple Log object. Noticed it wasn't in the source, so here it is. Also, from what I've heard OpenClonk will be using sprites for small items (such as barrels), so it's just a sprite ingame, no nifty mesh.
If OC will use meshes for all objects, then this works as a handy placeholder.
I hereby license the following file(s) under the CC-by license
Very simple Log object. Noticed it wasn't in the source, so here it is. Also, from what I've heard OpenClonk will be using sprites for small items (such as barrels), so it's just a sprite ingame, no nifty mesh.
If OC will use meshes for all objects, then this works as a handy placeholder.
I hereby license the following file(s) under the CC-by license
Attachment: Log.c4d.zip (5k)
Attachment: Log.c4d.zip (5k)
Hmm... made a version which replaces the ugly 12x6 sprite with the 60x60 picture for zooming purposes. If someone wants this log, I would suggest using this version.
I hereby license the following file(s) under the CC-by license
I hereby license the following file(s) under the CC-by license
Attachment: Log.c4d.zip (4k)
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