Just another stupid question for today :)
Is something like a 2D Filter (I don't know if it is actually called like that) possible in OpenClonk? For example, a grungy look in a dark cave scenario, or, what would look ultracool, heat distorsion at fireplaces or lavalakes.
Is something like a 2D Filter (I don't know if it is actually called like that) possible in OpenClonk? For example, a grungy look in a dark cave scenario, or, what would look ultracool, heat distorsion at fireplaces or lavalakes.
And engine modifications are possible. To Andriel: Yes, it's possible, if (and not when) it gets implemented.
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