Before we can safely release, all current scenarios need to be tested with and adapted to the new lights system. Even though the system is not yet fully bug-free and completed, the main features are finished and we can start to test scenarios. To keep track of all the scenarios which have been already adapted I want to make a list here in the post and keep it up to date with your help.
Those which are crossed out have been tested and are playable, for the others which have still some issues I write them down briefly.
Tutorials
*Tutorial 01 - Clonk Control: playable
*Tutorial 02 - Multiple Clonks: playable
*Tutorial 03 - Ranged Weapons: playable
*Tutorial 04 - Melee Weapons: playable
*Tutorial 05 - Settlement: playable
Missions
*The Raid: works.
*Crash landing: playable
*Deap sea mining: Works; though Maikel had a crash under Linux
*Treasure hunt: Works, some issues in bugtracker
*Dark castle: is playable
*------------: works as intended
*Deadly Grotto: is playable
*Mine Rescue: needs a few non-light related fixes (#1266).
*Frosty Summit: is playable
*Mount Brame: Intro is broken?!(#1271)
*Skylands: works, minor issues (#1267).
*Acid Drilling: Works
*Golden Mountain: is playable
*Fight for Gidl: works, with infinite buying bug
Worlds
*Gold Rush: is playable
*Iron Peak: is playable
*Flooded Veins: works
*Chine: works
*Krakatoa's Krach: works
*Acid Rift: works
*Gem Grabbers: works
*Acid Gold Mine: works
Parkour
*Shiver Peak: playable
*Cool Cavern: added torches, is playable.
*Heart of the Mountain: is playable
*Kamikaze Cowboys: is playable.
*Bristle Ridge: is playable.
*Boomshire: needs lights at important points: checkpoints, wheels, planes (#1269).
*Escape the volcano: Seems to work fine, Sven?
*Escape the volcano EXTREME: Seems to work fine, maybe lava could provide less light than sky?
Arena
*The Guardians of Windmills: red box around arrow, zoom level too low, sky tiled.(#1270).
*Rock Bottom: is playable.
*The Cauldron: is playable.
*Scorched Gardens: is playable.
*Overcast: is playable.
*Thunderous Skies: is playable.
*Molten Monarch: is playable.
*Frozen Fortress: is playable.
*Hideout: is playable.
*Dark Mine: is playable.
*Hot Ice: lights disabled, is playable.
All rounds have been tested and the remaining issues have been reported in the bugtracker!
Those which are crossed out have been tested and are playable, for the others which have still some issues I write them down briefly.
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All rounds have been tested and the remaining issues have been reported in the bugtracker!
Deadly Grotto needs some harder difficulties and torches could be added to plans. But it's playable just fine.
They don't help terribly much, since the landscape has big caves and there's nothing moving within (like enemies...), so you can usually see enough anyway. But they're fine to have in any cave scenario.
Scorched Gardens: Crash beim Start auf allen Clients. http://bugs.openclonk.org/view.php?id=1216
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